Swgoh Ground War Challenge Tier 2

Alright, gather 'round, fellow holotable heroes! Let's talk about the Ground War Challenge Tier 2 in Star Wars: Galaxy of Heroes. Now, some challenges make you feel like a Jedi Master strategizing the Battle of Geonosis. Others… well, others make you feel like a Jawa trying to assemble a functional droid out of spare parts – frustrating, and the results are questionable. Ground War Tier 2? It can lean either way depending on your roster, but fear not, I’m here to guide you through this galactic gauntlet with the wit and wisdom of a slightly caffeinated Wookiee.
The Ground Rules (and the Units You'll Need)
First things first, what are we even fighting for? Essentially, Tier 2 offers some juicy rewards, like those ever-elusive Mk 5 Arakyd Droid Callers and Mk 3 Holoprojectors. Let's be honest, half the game is just farming those damn things! So, it’s worth the effort, even if it sometimes feels like pulling teeth from a rancor.
Now, the catch. You need a squad of Scoundrels and/or Bounty Hunters to even attempt this thing. And not just any Scoundrels and Bounty Hunters. We're talking about the kind that can actually, you know, survive and dish out some damage. Think of it like trying to sneak into Jabba's palace – you wouldn't bring a team of Ewoks, would you? (Okay, maybe you would… but you wouldn't expect to succeed).
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Ideal Squad Synergies: The Bounty Hunter Bonanza
Bounty Hunters are generally your best bet. They have great synergy, strong leadership abilities, and can generally melt faces faster than a lightsaber through butter. Here are some tried-and-true combinations that I’ve personally used to crush this challenge (and maybe shed a few tears of joy in the process):
- Bossk (L), Boba Fett, Jango Fett, Greef Karga, The Mandalorian (Beskar Armor): This is your "go-to" squad. Bossk's leadership provides incredible survivability with his regeneration and protection recovery, while the rest of the team focuses on dealing damage and applying those delicious contracts. The Mandalorian is there to disintegrate troublesome enemies with his "This is the Way" ability, which is always satisfying. It's like hitting the "delete" button on an opponent.
- Boba Fett (L), Jango Fett, Greef Karga, Dengar, Cad Bane: If you don't have Bossk geared up yet, Boba can lead with his damage boost. Dengar's there to prevent stealth and generally be annoying (in a good way, for you). Cad Bane... well, he's there. Let's just say he's not winning any MVP awards, but he can stun enemies which is helpful. Think of him as the team's comic relief, always fumbling his way through victory.
Scoundrel Shenanigans: If You Dare
If you’re more of a risk-taker and want to try the Scoundrel route, you can, but be warned, it's generally tougher. They often rely on specific debuffs and can be a bit squishier than their Bounty Hunter counterparts. Here are a few options, but remember, gear is your friend. You can't expect level 50 Scoundrels to take down a squad of fully modded Empire troopers. That's just science.

- Qi'ra (L), Young Han Solo, L3-37, Vandor Chewbacca, Enfys Nest: This team relies on stacking buffs and debuffs to control the battlefield. L3-37 provides much-needed tanking, while Enfys Nest is a powerhouse when provoked. Just make sure Qi'ra is fast enough to get those initial buffs rolling. Think of it as a domino effect of awesome.
- Han Solo (L), Chewbacca, Lando Calrissian, Young Lando Calrissian, Qi’ra: More damage focused Scoundrels! Han is the star of the show, Chewbacca helps to pack a punch, and Lando and Young Lando provide some serious crit potential. Qi'ra helps keep the team going with buffs and assists.
The Enemy Within (And How to Exploit Them)
So, who are you facing? It depends on the specific Ground War event, but you'll generally encounter Empire squads. Expect to see the usual suspects: Emperor Palpatine, Darth Vader, Grand Admiral Thrawn, and various flavors of Stormtroopers. Yikes!
These guys are tough. They can inflict debuffs, control the battlefield with TM manipulation, and generally be a pain in the neck. But here’s the secret: They’re predictable! They usually follow a certain pattern, so once you figure out their moves, you can exploit their weaknesses.

Tips and Tricks for Galactic Domination
Alright, let's get down to the nitty-gritty. Here are some tips and tricks that have helped me survive this challenge (and hopefully, they'll help you too):
- Focus Fire: Don't spread your attacks randomly. Identify the biggest threat and take them down first. Emperor Palpatine is often a prime target, as his Shock debuff can ruin your day. He also heals, so eliminate him quick!
- Ability Block is Your Friend: Units like Dengar and Boba Fett have abilities that can ability block enemies, preventing them from using their special moves. This is invaluable against characters like Emperor Palpatine and Grand Admiral Thrawn.
- Mod, Mod, Mod: This cannot be stressed enough! Good mods are the key to success in this game. Focus on speed, critical damage, and health. If you don't know much about mods, now is the time to learn! There are tons of guides out there. Find one and study it!
- Patience, Young Padawan: Don't get discouraged if you fail a few times. Experiment with different strategies and team compositions. Remember, even the best players lose sometimes. Heck, even Mace Windu lost to Palpatine (though some might argue he was set up. It's a conspiracy!).
- Take advantage of Contract payouts!: Contracts, when completed, provide powerful buffs to your team. Make sure to fulfill the contract as soon as possible for a huge advantage.
Dealing with Those Pesky Emperor's Royal Guards!
Oh, the Emperor's Royal Guard. These guys are like cockroaches in a nuclear apocalypse. They just won't die. Their taunt and protection regeneration can be incredibly frustrating. Here's how to deal with them:

- Armor Penetration: Units with armor penetration, like Jango Fett, can cut through their defenses.
- Ignore Defense: Some abilities can bypass their defense altogether, dealing direct damage.
- Just Ignore Them (Sometimes): If you can't kill them quickly, focus on other targets. Sometimes it's better to eliminate the damage dealers first and then deal with the guards later.
The Bottom Line: It's Doable!
Look, Ground War Challenge Tier 2 can be tough, I won’t lie. But it’s not impossible. With the right team, the right strategy, and a healthy dose of patience (and maybe a little luck), you can conquer this challenge and reap the rewards. Remember to keep your spirits high, learn from your mistakes, and may the Force (and your mods) be with you!
Now, if you’ll excuse me, I’m off to farm more Mk 5 Arakyd Droid Callers. Wish me luck! (I’ll need it).
