Divinity Original Sin 2 Burning Pigs

Alright, gather 'round, folks! Let me tell you a story about burning pigs. Not in real life, obviously, nobody wants that kind of reputation. No, this is about Divinity: Original Sin 2, the game where you can talk to squirrels and, you guessed it, set farm animals ablaze. And trust me, it's way more fun than it sounds... mostly.
See, you stumble into this place called Fort Joy – think Alcatraz, but with more Magisters and fewer conjugal visits. And just outside the walls, chilling like they haven't got a care in the world (which they probably don't, 'til you show up) are these innocent-looking pigs. Except, SURPRISE! They're cursed with something called voidfire. Basically, they're walking, oinking infernos waiting to happen. Talk about bacon gone bad!
The Pig Problem: A Swine of a Situation
Now, the game throws you a bone – or maybe a pork chop, considering the situation – and gives you a quest to help these poor piggies. Their suffering is… palpable. You can practically smell the sizzling ham from your screen. This is where the fun (and the morally questionable decisions) begin.
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The quest is given by a character called Gareth. He's a Magister - one of the good ones. He's desperate to find a way to help the pigs, and asks you, the hero, to find a solution.
The thing about Divinity: Original Sin 2 is that there's always, always more than one way to skin a cat… or, in this case, save a pig. Or, you know, not save them. It's all about choice, baby! And sometimes, that choice involves a liberal application of fire.

Options, Options, and More Oinking Options
So, how do you deal with these fiery porkers? Well, you've got a few options, each more hilarious and ethically ambiguous than the last:
- The "Goody Two-Shoes" Route: This involves curing them using various spells, potions, and a healthy dose of hope. It's the most straightforward... and the least interesting, let's be honest. Who wants to be a hero when you can be a pyromaniac?

Divinity Original Sin 2: The Burning Pigs Guide – GameSkinny - The "Talk to the Animals" Gambit: If you've invested in the Pet Pal talent (which you absolutely should, because talking to animals is the best part of the game), you can actually chat with the pigs. They'll tell you their woes, their fears, and probably ask for a back scratch (don't do it, you'll get burned!). This might even unlock new quest options.
- The "Let's Get Scientific" Approach: You can find a certain scroll that can put out the voidfire, but it's a limited resource. Who to save? Which pig do you think is the most deserving of a non-crispy existence? (Pro tip: Pick the one that drops the best loot.)
- The "Fire With Fire" Solution: Okay, this is where things get really interesting. You can use the same voidfire against them! This can be done using the cursed fire status that you can obtain by making a deal with certain demons. Basically, you set them on fire to put out their fire. It's illogical, it's hilarious, and it's peak Divinity: Original Sin 2.
The Consequences: Oh, the Humanity (and the Pork!)
No matter which path you choose, there are consequences. Saving the pigs might make Gareth happy (and give you a nice reward). But incinerating them might net you some sweet experience points and some… questionable satisfaction. Remember: every action has a reaction in this game.
The beauty of the burning pigs quest is that it perfectly encapsulates what makes Divinity: Original Sin 2 so special. It's a game that doesn't shy away from dark humor, difficult choices, and the occasional ethically questionable use of fire. Plus, it's a great example of how a seemingly simple quest can spiral into something truly memorable.

Burning Pigs: A Final Thought
So, the next time you find yourself wandering the beaches of Fort Joy, take a moment to appreciate the burning pigs. They're a reminder that even in the darkest of times, there's always room for a little bit of absurdity… and a whole lot of fire. Just try not to get too attached. After all, they’re just pixels… delicious, crispy pixels.
And hey, if you accidentally set the whole fort on fire while trying to save them? Well, that's just part of the Divinity: Original Sin 2 experience. Embrace the chaos! Just maybe save beforehand. You know, just in case.
Now, if you'll excuse me, I think I smell bacon…
